Tag Archives: Dungeon crawl

TI4.09: The day of the descent

Characters for this session: Fennec, level 3 wizard Cauleigh, level 4 warrior Jotunn, level 6 warrior ably assisted by: Crompton, level 3 rogue, as NPC this session Mizva, level 4 human warrior Whitey, level 4 half-elf rogue We kick off … Continue reading

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SB1.14: A promise kept/Pelor’s golden treasure

The characters for this session: Thomas, cleric of Cuthbert Belmont, paladin of Hieroneous Barky, southron Edgar, wizard and NPCs: Oswald, fighter Niamh, escaped prisoner cursed with lycanthropy and bearer of Sentinel, the Glove The five adventurers have purged Fort Champion, … Continue reading

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The Broken Land: Into the wilds – obliged to ya, ma’am

Chapter eight of The Broken Land continues… A DCC/Mythic solo play (with other emulators as required)   Episode Four: Secrets of Gold Hill Strange barely begins to describe events surrounding the Ironbridge rogues Binye, Borer and Elyn. Here at the … Continue reading

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SB1.06: Temple + elements + evil

Threads in play: Investigate the hidden temple, bringing any normal equipment Seek 2,000 reward from Edensor Sort out which valuables are Edensor’s and send Celric’s remaining wealth (and spellbook once Edgar has finished with it) back to Celric’s kin; and … Continue reading

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The Broken Land: Ignorick’s halls – evidence of a plot

Chapter seven of The Broken Land continues… A DCC/Mythic solo play (with other emulators as required) Episode 5: Evidence of a plot Somehow, shouting “I’m a diplomat curse you! Stop making me kill you!” has failed to produce the results … Continue reading

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The Broken Land: into strange waters

Chapter seven of The Broken Lands continues… A DCC/Mythic solo play (with other emulators as required) Chaos is 5 Episode 3: Shipment It’s all fun and games until someone loses a kobold The first leg under the eye of Gorgun is … Continue reading

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The Broken Land: Briar Keep – message sent!

Chapter six of The Broken Land continues! A DCC/Mythic solo play (with other emulators as required) Chaos is 7 The ‘scout party’ sent in by the goblin merchants consists of our usual suspects Elyn (usually spokesperson, prefers throat-slitting and distance … Continue reading

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