Tag Archives: dT&T

Downtime in Ironbridge

In alphabetical order: Cauleigh 1. Main project demanding much attention: Researches Ikkutas in Lady Ezra’s library. This provides 4 cards. Reshuffle each time. Repeat clues are possible. 2. Lesser project requiring only a few days face-time: Funds, with a barge-captain named … Continue reading

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Another hiatus and thoughts about future games

31 months and one week since I last put thoughts down about what might be next.   So it turns out that deluxe T&T caught on and the To Ikkutas! campaign looks set for a fourth season, at least. But … Continue reading

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TI3.24: To Ikkutas! – Settling up in Ironbridge

  Season finale!   It’s been a long, long run. Building a significant dungeon into a season requires care as to the plotlines you are engaging. Hahaha, joke was on me all right. Caught by my own Gnoll raiders, to paraphrase.  … Continue reading

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The Broken Land: Tadiko runs the gauntlet

I’ve been itching to run Naked Doom since I downloaded it in mid-2017. It was a standout concept in my early days of T&T: start with nothing, survive a desperate underground challenge. It carried more ‘weight’ than any other solo … Continue reading

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The Broken Land: the Temple of Issoth

  Episode 3: The temple of Issoth We now switch rule systems to dT&T as Adini, Binye, Tadiko and Zirin approach the central area of the fen. “Listen – you three are the Guild members I most wanted with me. … Continue reading

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The Broken Land

a DCC/dT&T/Mythic/CRGE solo play This solo play was thrown up by events in my regular face-to-face dT&T campaign, To Ikkutas! An ‘event’ moved into play as various factions in the region were activated. “Locate the lair of the illkin leader … Continue reading

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TI2.10: Scouting level four

The characters for this session Fennec, L2 wizard (combat mage) Jotunn, L5 warrior (hunter, with tracking talent) Crompton, L2 rogue (roguery and runebearer) At the guild council the Dwarves ponder what to make of it all The adventurers guild council … Continue reading

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